Protocol
Risk disclosures
The main risks of using WeBall, in plain words.
Coins can go to zero
Anyone can launch a coin. We don't create, promote or vouch for coins launched on WeBall, and we don't check who creators are. A coin page, grade, ranking or spot on our home page is information, not a recommendation.
Common ways people lose money:
- creators or early buyers selling at once
- coordinated or bundled buying at launch
- bots, snipers and front-running
- fake volume
- thin liquidity
Bonding curves
New coins trade on a bonding curve: the price rises as people buy and falls as they sell. Early buyers pay less, and anyone who sells pushes the price down for everyone after. Most coins never graduate. On a Meteora coin, graduated liquidity is locked forever. It can't be withdrawn, even if the coin is abandoned.
Trades can go wrong
- Your price can differ from the quote (slippage), and big trades in thin markets move the price.
- A trade can fail, confirm late, or land when the network is busy.
- Some trades take two transactions. If only the first lands, you're left holding the in-between token.
- Confirmed transactions can't be reversed. We can't recover lost keys or funds sent to the wrong address.
- Never trust a link, address or request in a comment. Check every address in full: lookalike addresses exist.
Programs and services we don't control
- pump.fun runs the pump.fun coins' curve and PumpSwap pool. Meteora runs the Meteora coins' curve and pools. Both can upgrade their programs; we can't.
- Jupiter routes swaps. Phoenix, RPC providers, wallets, permanent storage and AI providers can fail or change too.
- WeBall's hook program checks transfers of coins with hooks. We can upgrade it, for example to fix a bug.
- Any program can have bugs.
Basket tokens and rewards
Basket tokens are other people's tokens. Their prices move between purchase and payout. Tokenized stocks can be paused, frozen or moved by their issuers.
Rewards are a discretionary use of our revenue. They aren't a dividend, yield or investment. They can be late, smaller, skipped, changed or stopped, and nothing is yours until it lands in your wallet.
WeBall's own wallets trade
- The $BALL burn, market maker and liquidity agent buy and sell $BALL by fixed rules. Buying can hold a price up while it's happening. Past buys say nothing about future ones.
- Character launches are WeBall wallets launching coins. Each character's wallet launches the crew's top-scored idea on pump.fun with a 0.01 SOL first buy, at most 5 a day. It sells all its coins once they're worth 2x that buy, or after 12 hours whatever they're worth. That sale is selling pressure on the coin. A character launch is not a signal that a coin is good.
- Team wallets trade in public.
Every one of these is listed on Stats.
The health grade isn't safety
Health grades signal warnings, not safety. Always do your own checks. A grade is our automated reading of public on-chain data, such as holder concentration, snipers, bundles and wash trading. It isn't a statement about anyone's intent. A good grade can still go to zero.
AI can be wrong
Dunk and WeBall AI can be wrong or out of date, even with live data. A token in an answer is not an endorsement, and a quote is not an offer.
Other things to know
Not financial advice. Memecoins can go to zero.