Protocol
Our wallets and the ledger
What each WeBall wallet does, and how every money movement is recorded and where you can check it.
Our wallets
Every wallet WeBall runs is listed on Stats under "Our wallets", with its address and live balance. Always check the full address there. Lookalike addresses exist.
| Wallet | Its job |
|---|---|
| Fee claimer | Claims trading fees from every pool into Operations. Keeps a small float for network fees. |
| Operations | Holds claimed fees until they're paid out, forwarded or swept. Holders' pots and creators' shares sit here. |
| Payouts | Pays holders. Operations funds it one payout at a time, so it's usually empty. |
| $BALL burn | Receives the burn share, buys $BALL and burns it. |
| AI fund | Receives the AI share and AI credit purchases, and pays the AI providers. Moved by hand. |
| $BALL liquidity | Adds its SOL to $BALL's pool and locks it. It can't take liquidity out. |
| $BALL market maker | Small buys below $BALL's price, each sold above, in $BALL's own pool only. It can't send funds anywhere. |
| $BALL liquidity agent | Keeps a band of liquidity around $BALL's price in its one DLMM pool. It can't swap or send funds anywhere. |
| Character wallets (Dunk, Numba, Bags, Splash, Jersey) | Each launches the ideas its character leads the crew on, on pump.fun, then sells its coins. It can't send funds anywhere. Topped up by hand. |
| Jumpball operator | Reveals our random draws. It moves no money and only pays its own network fees. |
| Platform treasury | WeBall's revenue, used to run and grow the platform. Moved by hand. |
| API fee payer | Pays network fees for paid API calls. |
| Swap fees (Jupiter) | Collects our 0.5% on outside-token swaps. Jupiter keeps a fifth when it's claimed; the rest goes to the treasury. |
| Hook program upgrades | The only key that can upgrade WeBall's hook program. It's on a hardware wallet and holds no funds. |
| Team | Team trading, all public, funded by releases from the treasury. |
Our own wallets are never counted as holders, referrers or points earners.
The signer limits what the automated wallets can sign. For example, the burn wallet can only buy $BALL in its pinned pool and burn it.
How every movement is recorded
Every movement of money is written to our ledger tables with:
- what moved, and how much
- which wallet sent or received it
- the transaction signature
- the rule that triggered it
Each keeper job writes its intent to the database before it sends anything. It then confirms by signature, so a retry never pays, claims or buys twice. A transaction that times out isn't treated as failed until the chain says so.
Every payout round records its snapshot slot, and holder shares are worked out from balances at that slot.
Where to see it
The same records feed:
- Stats: volume, fees, payouts, launches, our wallets and what Operations holds against what it owes.
- $BALL: supply, burns and the burn fund.
- Holder Rewards: what any wallet has received.
- Each coin's page: its payout rounds and snapshot slots.
- Market maker and liquidity agent: every trade and move, with its transaction.
- The API:
/api/v1/platform/stats,/api/v1/platform/funds,/api/v1/platform/burnsand/api/v1/coins/{mint}/rewards, plus the MCP toolsget_platform_stats,get_ball_burnsandget_coin_rewards.
Not financial advice. Memecoins can go to zero.